Scoundrel
To win the game, you must fight and defeat all the monsters in the dungeon before your health reaches 0.
- Each turn, cards appear on the table.
- 46 cards in total
- You can click on up to 3 cards per turn.
- Cards can be:
- Monsters (Clubs & Spades) – deal damage when you fight them (Club 9 deals 9 damage, Club 3 deals 3 damage. A = 1, J, Q, K = 11, 12, 13
- Potions (Hearts) – restore your health
- Weapons (Diamonds) – reduce damage monsters deal you (if you fight Club 9 with Diamond 8 weapon, you receive 1 damage.
- When you equip a weapon, you can attack monsters without taking full damage - damage you take is reduced by weapon power
- BUT — each next monster must be weaker than the previous one
- Picking a new weapon resets this rule
- When you equip a weapon, you can attack monsters without taking full damage - damage you take is reduced by weapon power
💀 Goal
Survive as long as you can and make the best decisions with what you're given.
Card files: https://weareasudus.itch.io/pixel-art-card-deck-asset-pack
| Published | 9 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | enqurage |
| Genre | Card Game |
| Made with | Unity |
| Tags | 2D, Roguelike, Singleplayer |
| AI Disclosure | AI Assisted, Code |

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